AI Insights · Timothy · April 2022
Top 5 Horror Games on Android in the UK for Q1 2022
Discover the performance trends of the top 5 horror games on the Android platform in the United Kingdom during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 horror games on the Android platform in the United Kingdom showcased diverse performance trends. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Blue Monster: Stretch Game from Azura Global saw an initial surge in weekly downloads, peaking at 88.4K in the last week of December 2021. However, downloads declined steadily, reaching a low of 919 in mid-February before stabilizing around 3K by the end of March. Weekly active users followed a similar trend, starting at 73.8K and dropping to 14.6K by the last week of March. Revenue peaked at $42 in the first week of January but then saw no significant earnings for the rest of the quarter.
I'm Not Blue Monster: Rainbow by Great Arcade Games, released in mid-January, experienced a moderate start with 18.3K downloads in its first week. Downloads decreased over the quarter, ending at 4.5K in the final week of March. Active users also declined from 14.5K in mid-January to 7.8K by the end of March. Revenue saw small fluctuations, peaking at $24 in late February.
Poppy Horror: Chapter One from ABI Global Publishing had a notable launch with 51.6K downloads in the last week of December. Downloads decreased significantly over the quarter, ending at just 460 in late February. Active users mirrored this trend, starting at 50.1K and dropping to 697 by the end of March. This title did not generate any significant revenue during the period.
Wuggy Horror: Hide N' Seek by chad game, released in early January, saw its highest downloads in mid-January at 19.6K. Downloads decreased steadily, ending at 1.3K in the last week of March. Active users started at 12.5K and peaked at 21.8K in mid-January before declining to 3.6K by the end of March. Revenue remained minimal, with only $2 generated in mid-January.
Five Nights at Freddy's AR from Illumix Inc. maintained a relatively stable performance throughout the quarter. Weekly downloads began at 5.7K in late December, peaking at 7.4K in early January, and ending at 2.2K in the last week of March. Active users showed a gradual decline from 17.5K to 10K over the quarter. Revenue peaked at $1.7K in late December and saw a gradual decline to $332 by the end of March.
These insights, derived from Sensor Tower data, provide a snapshot of the performance trends of the leading horror games on Android in the UK for Q1 2022. For more detailed analysis and additional insights, visit Sensor Tower.